class S2.UI.Behavior
Description
Abstract base class for assigning sets of events.
Usage
Certain special functions in a behavior class are used directly as event handlers. They follow one of two naming conventions:
onfollowed by an event name, as inonscroll;- an arbitrary identifier, a slash (
/), then the pattern above, as inpanel/onscroll.
The former will be attached to the element assigned to this.element.
The latter will be attached to the element assigned to this.foo, where
foo is the part before the slash.
Arbitrary properties (like this.foo) are designated by the options
argument of the constructor.
Subclasses
Constructor
new S2.UI.Behavior(element, options)
Instance methods
-
destroy #
S2.UI.Behavior#destroy() -> undefinedCalled when the behavior is removed from the element.